4/20/2023 0 Comments Orcs must die 3 colosseumThey have never met each other before- until this chance meeting on the road. Each of them (for their own purposes) attempted to break into the tower and were caught by security.Įach party member has been having strange, recurring dreams involving the party as great heroes. The party are stuck in the cellar of an evil wizard. The party each owe an important debt to another party member (have them work out whom owes whom). A local tough claims it is her reserved table and demands the party leave, or face her gang. The inn the characters are staying at is shockingly packed. The blackmailer has gathered them together with the offer of a score big enough to wipe away their debt. Your party were unaffected and meet in the silent inn, filled with statues.Įach party member is being blackmailed (using their respective bonds). A random teleportation mishap puts them together in the bottom of a cave, holding each other's gear.Ī strange plague has run rampant through the town, turning nearly everyone to stone. They wake up on a slave ship with no equipment and have to escape or take control of the ship.Ī party member (or several) are all aboard a trade ship headed across the sea to deliver rare goods, when their ship is swallowed by a giant whale/sea monster! Inside it's gullet are the rest of the party and several other rough-looking sea folk in what looks to be a small town hobbled together out of several shipwrecks.Įach character steps into a magical portal leading (players can choose intended destination). The party is told about a new tavern that is offering free drinks for it's grand opening. They may be members of the Clergy, Enforcers, or someone who has a negative tie to said Church. The party all have ties to a specific Church. They are all framed for the same murder/robbery, and meet in jail. do you search after the raiders for revenge? Get back items stolen? Or do you continue on your way because you have more important business/mission to attend to? The group emerges from the ruins of their caravans and are forced into a makeshift group. During the day, bandits/orcs raid the caravan, killing and burning some of the wagons before they take off into the wilderness. The group are all on a caravan together travelling from one town to a nearby city. Either money or slavery led them to the colosseum. The party starts as gladiators and must fight each other. The party gets together to help them out. Someone dug a deep pit trap in the road, and a character (or someone else) has fallen in. The party meets outside his shop, which is 'coincedentally' closed. Could that unlock their shackles?Ī merchant sold each party member a lemon item- a cracked hammer, tin-plated armor, etc. As the guard has his back turned for a moment, the party catches a glimpse of a key ring around his belt. The party starts as slaves to a massive organization of Ogres who are looking to put the characters into a salt mine for the rest of their lives. One hundred different interesting starts to a campaign.
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